Lee Reilly
Senior Program Manager, GitHub Developer Relations. Open source hype man, AI whisperer, hackathon and game jam wrangler. I write && manage programs, support dev communities, and occasionally ship something.
The GitHub Game Off, our very own game jam, returns next month! Participants will have the entire month of November to build a game based on a secret theme (to…

The GitHub Game Off, our very own game jam, returns next month! Participants will have the entire month of November to build a game based on a secret theme (to be announced later) and share their creations with the world.
Much like previous years, the use of open source engines, libraries, and tools is encouraged, but not a strict requirement. Unlike previous years, however, we’re removing the restrictions! Previously you could only submit web-based games, but now all games are welcome – all platforms, operating systems, and devices.
The theme for this year’s Game Off will be announced here on the GitHub blog on Nov 1st at 13:37 PDT, so please stay tuned.
We’ve seen some great games submitted in previous years. We can’t wait to see what you come up with this year <3
The official Twitter hashtag for the Game Off is #ggo16.
Check out these 10 open source tools that help game developers create art, animation, levels, audio, dialogue, debug UIs, and engine-ready assets.
Explore our update on GitHub’s accessibility strategy, and learn how you can join us in building a culture of accessibility.
Roguelikes don’t die. They fork, mutate, get argued over, rewritten, abandoned, and revived again. Sometimes all at once.