Tag

phaser

Ludum Dare 48 staff picks

Ludum Dare 48 staff picks

The theme for Ludum Dare 48 was “deeper and deeper,” which inspired over ten thousand people to create almost four thousand games together over a weekend. As you can imagine, there were quite a lot of entries around digging or falling, but there was also a huge number of very creative (and fun) interpretations. Read […]

Lee Reilly May 19, 2021
Highlights from Game Off 2020

Highlights from Game Off 2020

Game Off is our annual month-long game jam. This year’s theme was “moonshot,” and there were more than 500 tre-moon-dous submissions! 🌛 Here are some of the top-rated games as voted on by the developers themselves. A Trip to the Moon By @namra-gamedev “Outstanding art and very enjoyable experience! A beautiful tribute to Le Voyage […]

Lee Reilly December 23, 2020
Game Off 2019 Winners

Game Off 2019 Winners

Thousands of game developers from all over the world participated in Game Off, our annual game jam celebrating open source. Let’s take a look at 2019’s winners.

Lee Reilly January 14, 2020
Game Off 2017 winners

Game Off 2017 winners

Thousands of game developers from all over the world participated in Game Off, our fifth annual game jam celebrating open source. The theme this year was throwback, and jammers created over 200 games from infinite runners and retro flight simulators to old school Game Boy and LCD Games. This year, participants rated games based on […]

Lee Reilly December 22, 2017
Meet Richard Davey, creator of Phaser

Meet Richard Davey, creator of Phaser

To highlight the people behind projects we admire, we bring you the GitHub Developer Profile blog series. Meet Richard Davey, the game developer behind Phaser — a free open source HTML5 game framework used by developers from indies and multi-national digital agencies to schools and universities. A 34-year veteran dev, Richard built Phaser using Pixi.js […]

Lee Reilly April 12, 2016