See you at OSCON this week
Greetings, Austin! If you’re going to OSCON this week, we’d love to meet you. We’ll be at the GitHub booth in the Expo Hall on Wednesday from 10am-7pm and Thursday…
Greetings, Austin! If you’re going to OSCON this week, we’d love to meet you. We’ll be at the GitHub booth in the Expo Hall on Wednesday from 10am-7pm and Thursday…
CARTO is the newest addition to the GitHub Student Developer Pack. CARTO is a powerful open platform for discovering and predicting key insights underlying the world’s location data. It’s a…
Last month, we challenged you to create a game based on the theme hacking, modding, and/or augmenting. For all those that submitted entries, thank you! A little holiday gift will…
Taplytics is now offering mobile testing to students in the Student Developer Pack. Taplytics helps mobile developers create great experiences through: A/B testing, push notifications, and custom analytics. As part…
GitHub announced a public API one month after the site launched. We’ve evolved this platform through three versions, adhering to RFC standards and embracing new design patterns to provide a clear and consistent interface.
To highlight the people behind projects we admire, we bring you the GitHub Developer Profile blog series. Meet Richard Davey, the game developer behind Phaser — a free open source…
Tens of thousands of game developers will descend upon San Francisco next week for the annual Game Developers Conference (GDC). But what would GDC be without the parties? Come by…
At GitHub, we use a variant of the Flow pattern to deploy changes: new code is always deployed from a pull request branch, and merged only once it has been…
At Microsoft Build 2015, we announced deep GitHub integration in Visual Studio 2015, along with GitHub Enterprise 2.2.0. This release will help developers who work with the Microsoft stack make…
Branches are an essential part of collaborating using GitHub Flow. And it’s now easier than ever to browse a repository’s branches on your phone. Using the new dropdown, you can…
Next week we’re hosting another GitHub Town Hall on academia and open source in partnership with the eScience Institute at University of Washington. Software plays a vital role in much…
It’s a new year and we couldn’t think of a better way to start it off than with a new release of GitHub Enterprise. We’ve included a number of highly-requested…
After we introduced the merge button on mobile, we heard from many of you that you’d love to be able to delete merged branches on your phone too. Now you…
There’s no substitute for hands-on experience, but for most students, real world tools can be cost prohibitive. That’s why we created the GitHub Student Developer Pack with some of our…
GitHub Enterprise releases are all about offering large companies more of GitHub to deploy in their own environments, and today’s release is no exception. We’ve added a number of features…
Open source software development practices are growing all over Japan, and one company at the forefront of these efforts is GREE. Their mobile social gaming platform connects 230 million users…
Fresh from the streets of Tokyo, Japan, we’re excited to share our latest video in the OctoTales series. This episode features DeNA, creators of the mobile gaming platform, Mobage. DeNA…
We’ve drafted your friends to help you find even more interesting projects with a new module on GitHub Explore. You’ll now see stars from people you follow on the explore…
GitHub believes in giving back to the community. We sponsor conferences, help run hackathons, host charity events, and now, we’re trying something new. On October 8th, 2013, in conjunction with…
Starting right this second, it’s way easier to merge Pull Requests while you’re on the go! The Merge button you already know and love can now be used right from…
We’ve been working hard over the last few months, and are happy to announce the latest release of GitHub Enterprise. It includes some exciting new Enterprise-specific features, as well as…
Build what’s next on GitHub, the place for anyone from anywhere to build anything.
Join us October 28-29 in San Francisco or online for GitHub Universe, our flagship developer event uniting people, agents, and the world’s code.