Lee Reilly
Senior Program Manager, GitHub Developer Relations. Open source hype man, AI whisperer, hackathon and game jam wrangler. I write && manage programs, support dev communities, and occasionally ship something.
We recently caught up with some of our friends at Epic Games in Cary, NC a few weeks ago to talk about the latest developments with Unreal Engine and Unreal…
We recently caught up with some of our friends at Epic Games in Cary, NC a few weeks ago to talk about the latest developments with Unreal Engine and Unreal Tournament. Since opening up the engine source code on GitHub a year ago, they’ve released seven major updates that incorporate an array of contributions from the community such as @SRombauts‘ git plugin and much improved Linux support.
Our latest OctoTale captured some of Epic Games’ stories and some of the amazing work that’s going on in their passionate vibrant community. We think you’ll enjoy it.
And finally, some more exciting news for fans of the Unreal Engine: as of this week, developers can enjoy free access to Unreal Engine 4!
Use partner-built Copilot agents to debug, secure, and automate engineering workflows across your terminal, editor, and github.com.
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