Lee Reilly
Senior Program Manager, GitHub Developer Relations. Open source hype man, AI whisperer, hackathon and game jam wrangler. I write && manage programs, support dev communities, and occasionally ship something.
We are delighted to host the Godot 4.0 Release Party at GitHub HQ on Wednesday, March 22 from 6:30 pm to 9:30 pm. And you’re invited!
The wait is over. Godot 4.0—the cross-platform, free and open source game engine—is now generally available!
From its humble beginnings to its rise to one of the fastest-growing projects on GitHub it’s been an absolute joy watching this project mature and the community grow.
With the Godot team in town for GDC (Game Developers Conference) next week, we are delighted to host the Godot 4.0 Release Party at GitHub HQ on Wednesday, March 22 from 6:30 pm to 9:30 pm. And you’re invited!
Meet core contributors, fellow professional / amateur / hobbyist game developers, and Godot users from all over the world.
Date: Wednesday, March 22, 2023
Time: 6:30 pm – 9:30 pm PT
Address: 275 Brannan St, San Francisco, CA 94107

A look at GitHub Actions’ 2026 roadmap, outlining how secure defaults, policy controls, and CI/CD observability harden the software supply chain end to end.
From April 24 onward, interaction data—specifically inputs, outputs, code snippets, and associated context—from Copilot Free, Pro, and Pro+ users will be used to train and improve our AI models unless they opt out.
In February, we experienced six incidents that resulted in degraded performance across GitHub services.