Lee Reilly
Senior Program Manager, GitHub Developer Relations. Open source hype man, AI whisperer, hackathon and game jam wrangler. I write && manage programs, support dev communities, and occasionally ship something weird just for the vibes.
We are delighted to host the Godot 4.0 Release Party at GitHub HQ on Wednesday, March 22 from 6:30 pm to 9:30 pm. And you’re invited!
The wait is over. Godot 4.0—the cross-platform, free and open source game engine—is now generally available!
From its humble beginnings to its rise to one of the fastest-growing projects on GitHub it’s been an absolute joy watching this project mature and the community grow.
With the Godot team in town for GDC (Game Developers Conference) next week, we are delighted to host the Godot 4.0 Release Party at GitHub HQ on Wednesday, March 22 from 6:30 pm to 9:30 pm. And you’re invited!
Meet core contributors, fellow professional / amateur / hobbyist game developers, and Godot users from all over the world.
Date: Wednesday, March 22, 2023
Time: 6:30 pm – 9:30 pm PT
Address: 275 Brannan St, San Francisco, CA 94107
In July, we experienced one incident that resulted in degraded performance across GitHub services.
tl;dr: I am stepping down as GitHub CEO to build my next adventure. GitHub is thriving and has a bright future ahead. The following is the internal post I sent to GitHub employees (Hubbers) this morning announcing my departure.
Open source software is critical infrastructure, but it’s underfunded. With a new feasibility study, GitHub’s developer policy team is building a coalition of policymakers and industry to close the maintenance funding gap.