
GitHub Copilot Chat beta now available for all individuals
All GitHub Copilot for Individuals users now have access to GitHub Copilot Chat beta, bringing natural language-powered coding to every developer in all languages.
Our Unity package is ready to support your adventures in game development.
Sadly, GDC 2018 is coming to a close. Tens of thousands of developers visited San Francisco to explore the latest and greatest in the gaming industry—including a large number of Unity developers who might be excited to hear that we’ve released GitHub for Unity Beta to support them through their adventures in game development.
Our Unity package provides Unity game developers with the benefits of source control and GitHub without having to switch to the command line. The package already included basic Git support from within Unity and allowed you to use GitHub features in just a few clicks. With our latest update, you can now take advantage of Git LFS and file locking, too.
Git-LFS provides a unique experience for game developers. With the ability to store your large asset files outside your repository (but still on GitHub.com servers) your repository becomes a more manageable size, making cloning and fetching much faster. You gain versioning and the same integrated Git workflow you use for text files for large asset files. Git-LFS also brings your team file locking, ensuring your assets are not overwritten or corrupted.
And don’t forget, our package is open source. We encourage you to share feedback, report bugs, and contribute where you can! Just visit our GitHub for Unity repository to get started!