We recently caught up with some of our friends at Epic Games in Cary, NC a few weeks ago to talk about the latest developments with Unreal Engine and Unreal Tournament. Since opening up the engine source code on GitHub a year ago, they’ve released seven major updates that incorporate an array of contributions from the community such as @SRombauts‘ git plugin and much improved Linux support.
Our latest OctoTale captured some of Epic Games’ stories and some of the amazing work that’s going on in their passionate vibrant community. We think you’ll enjoy it.
In this special episode of The ReadME Podcast, dedicated to GitHub’s Maintainer Month, Kelsey Hightower joins hosts Martin Woodward and Neha Batra to discuss his philosophy on fostering thriving open source communities and the importance of empathy to a maintainer’s success.